Challenge
All manufacturers of educational robots popular on the market offer their own robot programming environments, but these environments are dedicated to a given type and version of the hardware platform and do not offer unification of the language and programming environment even within products of one product line.
The challenge of the project was to create a universal graphical, intuitive programming environment, which is an important element in the dissemination of learning programming with the use of robots, significantly facilitating or even enabling an effective teaching process in school conditions.